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Red9
about 3 years agoThe best RE fansite around.
Alex (Webmaster)
about 3 years agoHi @CVX-July02. I eventually got round to checking out that scenario in Code Veronica. You are most certainly correct, if you visit the Chemical Storage Room and acquire the Clement Σ before acquiring the Door Knob (and thereby triggering the Hunter entrance), you don't encounter the Sweeper that smashes its way into the room!
Thanks for the heads up on this one, I've updated the data on the site. I love discovering new things about these games :)CVX-July02
about 3 years agoIn the Chemical Storage Room - Military Training Facility B1 in Resident Evil: Code Veronica X (on the Xbox One), if you get the Clement E before triggering the cutscene with the hunters in the turntable area, an enemy won’t burst out of the vent.
I think the enemy only bursts out if you’ve already triggered the Hunter cutscene, since Chris has been ‘introduced’ to them. I’ve played this multiple times so I think it’s possible to avoid the enemy in this room.matador de bioterrorista
about 3 years agoI'm proud of you.
Wesker's Sunglasses
about 3 years agoThanks so much, this is a such a great resource! Been using this heavily during the last several months as I played all the mainline games. I like the maps the way they are, I think the green asthetics make it uniform, and they're sometimes even more clear than the in-game versions (e.g. Resident Evil Revelations).
Vitor Correia da Silva
about 3 years agoThanks for uploading, my comrade community! You're almost there to update for a few days!
Vitor Correia da Silva
about 3 years agoDelayed for a few days, it's too late for update a new map factory from Resident Evil Village and now, I'm really annoying
Alex (Webmaster)
about 4 years ago@T-Dog whoops, this was indeed something I missed. The data for this enemy has now been added and where it appears on the maps. Thanks for the heads up!
MerchantRE4
about 4 years agoJust found the site today i think i'll be using evil resource when i get RE village keep upthe good work
T-Dog
about 4 years agoHi was just wondering why you dont have urias drac in the enemies section for Re8 Village?
Alex (Webmaster)
about 4 years agoThanks so much for the recent comments, it means a lot. Hope you're all finding the new Village coverage useful.
Haha thanks @Josh Stone it was indeed a task to get it all done :)Josh Stone
about 4 years agohey man thanks for the Village coverage. sincerely i pity you, must have been a lot of work to draw all maps.
Odawg
about 4 years agoLovely website and very helpful for learning more about Resident Evil
Sam Russell
about 4 years agoI finally played through all the main-line RE games last Christmas utilising the great maps and information documented here, finally revisiting the series again for "Hardcore" runs and Evil Resource is a life-saver and a half, so many useful things I would have missed on my own, clearly shown on the well made maps here.
Alex (Webmaster)
about 4 years ago@dogninja that's a great shout. I must admit it can be hard to derive the precise location of an item, especially in the larger areas of the game. A marker to show where exactly it is is something I can see would be very useful, and act as supplementary data to the descriptions already in place. Leave it with me :)