Evil Resource

Cerberus (Resident Evil Remake)

Image of Cerberus
Cerberus, essentially a doberman infected with the T-Virus, is a fairly common enemy in the game. Despite the rotting skin and muscle hanging off their bones, they're still surprisingly quick, the virus giving these creatures an insane lust for blood. They'll dive for your arm the first chance they get.

Compared to the original game, these dogs are much harder to keep at bay. No more will a simple shot from the handgun keep them from advancing, now it takes two or three to knock them off their feet. If you do this a few times though they'll soon stay down for good.
CategoryEnemy
Code nameMA-39
Other appearances

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Statistics

Game modeSum total
Jill (Very Easy)10-13 [1]
Chris (Very Easy)10-13 [1]
Jill (Easy)10-13 [1]
Chris (Easy)10-13 [1]
Jill (Normal)10-13 [1]
Chris (Normal)10-13 [1]
Jill (Hard)10-13 [1]
Chris (Hard)10-13 [1]
[1] Exact number can depend on certain game conditions.

Location

  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Jill (Very Easy)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Chris (Very Easy)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Jill (Easy)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Chris (Easy)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Jill (Normal)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Chris (Normal)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Jill (Hard)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of Main Hall - Mansion 1F

    Main Hall - Mansion 1F

    Chris (Hard)
    1 Cerberus - Jumps into the room if you attempt to exit through the front door.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Jill (Very Easy)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Chris (Very Easy)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Jill (Easy)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Chris (Easy)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Jill (Normal)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Chris (Normal)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Jill (Hard)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of 'L' Corridor - Mansion 1F

    'L' Corridor - Mansion 1F

    Chris (Hard)
    2 Cerberuses - Smash through the windows as you pass, but only if you enter this location from the Winding Corridor.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Jill (Very Easy)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Chris (Very Easy)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Jill (Easy)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Chris (Easy)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Jill (Normal)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Chris (Normal)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Jill (Hard)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Outside Boiler - Mansion 1F

    Outside Boiler - Mansion 1F

    Chris (Hard)
    2 Cerberuses - Scampering around on the other side of the fence. The first time you visit this location the dogs remain behind the fence. The second time you visit one of them will jump over the fence. The third time you visit, the final dog will jump over.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Jill (Very Easy)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Chris (Very Easy)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Jill (Easy)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Chris (Easy)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Jill (Normal)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Chris (Normal)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Jill (Hard)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Roofed Passage - Mansion 1F

    Roofed Passage - Mansion 1F

    Chris (Hard)
    1 Cerberus - Jumps from the bushes as you pass.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Jill (Very Easy)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Chris (Very Easy)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Jill (Easy)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Chris (Easy)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Jill (Normal)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Chris (Normal)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Jill (Hard)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Outside Balcony - Mansion 2F

    Outside Balcony - Mansion 2F

    Chris (Hard)
    2 Cerberuses - They appear after you have blown the Dog Whistle.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Jill (Very Easy)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Chris (Very Easy)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Jill (Easy)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Chris (Easy)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Jill (Normal)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Chris (Normal)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Jill (Hard)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Main Garden - Courtyard 1F

    Main Garden - Courtyard 1F

    Chris (Hard)
    3 Cerberuses - Scampering around.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Jill (Very Easy)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Chris (Very Easy)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Jill (Easy)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Chris (Easy)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Jill (Normal)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Chris (Normal)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Jill (Hard)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map
  • Image of Falls Area - Courtyard 1F

    Falls Area - Courtyard 1F

    Chris (Hard)
    2 Cerberuses - Appear here after you have acquired the Helmet Key.
    View location | Show on map

There are no locations to show for this game mode. The following game modes are applicable:

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